Farming Account Statistics
We have discovered it is possible to increase your Heroes of Newerth account statistics such as KDA ratio and PSR using multiple accounts. If you have spare beta keys you can create new accounts to use on the HoN servers; you can also run multiple instances of HoN. Therefore, make a private game with your main account and use a subsidiary account in a second instance to join the game and go on the other team. Then start feeding kills to your main account – we have managed to farm about 200 kills in 30 minutes using soulstealer against madman, thinking about what items to buy, what spots on the map to use etc. Sure enough, the unanswered kills get added to your account and your KDA improves.
Although less effective, you can also farm PSR. You need to have many subsidiary accounts and as many instances (or many friends with second accounts) running – and make a team on the enemy of 4 or 5 accounts, against your 1. This will ensure you gain a lot of PSR from the game. You then win the game and your PSR will increase. You can only do this a few times as when your PSR gets too high, it will stop letting you gain any because of the mathematic algorithm involved. Even if you make more and more fresh accounts, a team of 4 1500 players against your 1 will still not let you gain a lot of PSR at all later on.
S2 games have discussed the issue and concluded that for now at least, they will not take action to prevent this activity because players cannot farm PSR very well, and the player’s PSR will not represent how skilled they are. ‘True’ high PSR players will identify quickly that you are not as good as your rating. If you look at people’s statistics profiles, it can be a little obvious when people have farmed K:D ratio. Usually the normal relationship between games played, games won, PSR and KDA gets upset in a way identifiable to others.
What do you think? Should S2 take a stand against stat farming? Or should it be left for those players with no conscience?
I don’t think S2 will do anything about it because it’s only in the beta stages after all, I don’t think the statistics from the beta will be brought to the full game.
And when the beta goes open, surely this will happen so S2 should leave the beta stats with the beta.
I think its pretty manipulative and slightly dumb at the same time. I think one instance of the client should be allowed at one time, as other forms of abuse could arrive.
Example:
Player Creates Open Server
Players uses 2nd instance account to join own said server ON OPPOSING TEAM
Game begins, 2nd instance of game is disconnected
Thus, leaving one team severely handicapped. There are other forms of abuse that could arise too, such as just keeping the character involved in the match to listen in on team strategies. I was wary of posting this at first due to abuse, but frankly I bet 30% of people who read this bulletin alone are going to go abuse their KD right now sadly.
First comment here by the way, I enjoy your website very much
I’ve done it with 1 account, and gave the rest of my beta keys to my friends. it doesn’t work well for more that a few games because the other account’s psr gets really low and you don’t get many points for winning.
just leave it, if you can run 2 hon’s at the same time which is fairly taxing on the processor then its fine.
psr is only accurate very rarely imo. you need to put more info like K:D and games played somewhere obvious on the screen
I am under the impression that stats will be reset when the game goes live.
Therefore this will no longer be a problem in the real game unless people want to buy multiple accounts to do it. If that is the case, I say go for it. Support the developer for fake stats that mean nothing kgo!
There is no reason to not let em be “skilled” for a while.
Even if they don’t reset the stats after the beta has gone live these gamers psr /k:d ratio will go down and in the end they will gain very little from their psr/k:d farming.
A player that sucks ass but has a great PSR/KDA is still a player that sucks ass.
People who do this during closed beta are really sad. I mean essentially all PSR is, is for matchmaking purposes/balance purposes. If their skill cant back up their PSR all that will happen is it will eventually drop from losing to unbalanced teams that their PSR fostered. PSR does not win you anything except the presumption that you are good. Which isn’t that big of a deal at the end of the day. It’s unfortunate how big of an emphasis the community has put on a stat and really bastardized what it was meant to be.
Could you send me a key, then i can test it
— pls
dota fan!
Mail werewolf100@web.de
I don’t mind it to be fair. Yes their stats are higher by cheating, but their ability won’t go up. All that will happen is that they will get to a high level, and get destroyed by players who went up the hard way.
And if they play against lower people, they will ruin their chances of going any higher due to the rating difference, and most likely keep losing anyways, as auto-balancing would mean they would be put with worse players
PSR will most certainly be changed to some other equation, because it is inherently flawed.
I think it should leave it alone. Why bother?
It should be more interested in making a stat system that encourages players to team-play instead of running away from tough battles, leaving the team disorganized and kill stealing with Thunderbringer’s ultimate.
playing in pubs was bad enough for your PSR now people are abusing it too wth, now i can’t even reach my old ratings no more.
Ya, there’s no point in spiking PSR this way, it’s just a waste of time.
On another note, I think your PSR should also reflect your KD/R/A (assists counted too) and not just wins. PSR gets totally screwed when you get a fail team but play well.
pls send me a beta key i really need to playyy this game!! my email is ( amatar07@yahoo.com )
I think they should stop it, but it doesn’t really matter. It’s difficult to stop and who cares anyway? It won’t affect games that much really. I agree sortof about psr. It sucks, but, it’s ok considering the improvement from DoTA. At least there’s some method of measuring skill now. I think psr should start at 1000 and move to 1500 if you’re an average player, if you’re bad stay at 1000 or go below, if you’re not great between 1000-1500, if you’re good above 1500. In short, keep it the same except make it so first-timers don’t have a 1500 rating- that’s just annoying. I have a terrible psr, but it still annoys me when first time players are priortized over me in pubs because they haven’t had time to bring it down. >.<
I think you have too much free time if you are testing such things.
bob: Worse players would still go down and better players would still go up. You’re not changing anything but moving the arbitrary starting value from 1500 to 1000. You have to change the actual formula to fix the problem with PSR.
PSR is a worthless stat to look at anyway, join 50 APEM games with madman and you have a really easy 1700 psr with a K/D of at least a stable 1.3-1.4, apem games
true stats farming it too time consuming anyway it doesn’t get you anywhere and it’s boring as hell I’d think.
On the other hand what’s the point of having APEM games anyway? games last shorter but you’ll know when you see someone who’s been playing apem for most of his time and joins a 1650+ normal game. Rather change psr system as a whole when released than make small changes that won’t allow win trading
well i have 1225 PSR 1.3:1 kdr and a 46% win loss
PSR = Means Nothin
and farmin account stats is nooby mode
Having a good PSR means you’ll have a better chance to play good players and the smaller the chance of being in the same team with noobs. People have the incentive to do better and play better to achieve a better PSR to raise their skill levels when they play better players. PSR means alot, whether you guys agree or not or whether idiots consider it prestigious. Also, playing certain gametypes such as Single draft or Random draft, or anything like that but All pick will lower the chances of getting pwned by a team of 4-5 who pick a team specifically to counter and syngergize well. PSR is the currency of the HoN and its not gonna change. Its already fine the way it is.
I don’t care about my stats. My psr is almost 1.7k. My kill/death ratio is like 1.1 coz i play ‘carry’ and support.
For me having a high kill/death ratio simply means that you’re playing as a ‘carry’ hero all the time. Or maybe you’re just good in kill steals. PSR is just a bird’s eye view if a player is skilled or not. But obviously, if a high psr player is like brain dead, we can say that he just ‘farmed’ his psr.
It’s not a problem since PSR is more or less useless anyways.
Even if you manage to play really good, a feeder on your team or a generally bad team will still result in a lost game.
And the other way around, a bad player might get lucky and end up on good teams who can win without him contributing a lot.
I think the player stat thats most likely to say something about a players skill level is his total games played, cause (hopefully) people will improve. Ofc you can’t be sure that a player with only a few game son his back isn’t good, who knows, he may have be a DotA god, who just have to quickly learn the new names and what the new hereos does, which can be done in a few games.
And ofc some people just suck, no matter how much they play, but the total games played is prolly still a good way of telling whether you can count on the guy to be able to play.
Uh, this isn’t preventable anyway IMO. Even if S2 added code to detect multiple instances of the game running, someone can create a game on a different computer with a different key (and even subtler, a friend on the other team could relay important information). S2 games might want to consider adding a “karma” system, where any player can affect another player’s karma positive or negatively (say, once a day), and people with extremely negative karma are likely up to no good (as determined by the great majority of players).
Well, if they let this happen in retail with accounts that have cost money. I mean: one who BUYS multiple accounts just to get high PSR can just enjoy losing money, having high PSR and sucking at high PSR games, becouse he hasn’t trained to play
What this actually does, brings more PSR “on the market” for players that are actually good, not just high PSR.
“one who BUYS multiple accounts just to get high PSR can just enjoy losing money, having high PSR and sucking at high PSR games”
this.
stat tracking can be helpful, but it is not a perfect reflection of a player’s ability. If people choose to waste money to have their Epeen lengthened, more power to them; bad players with good stats are still bad.
A couple of days ago the enemy team had a player locked on our side, that would only run to one of their lanes and suicide for the first 10 mins of the game.
since it was the only player locked on our team, it was obvious one of them was controling him… this ruins the game :S
i think kill to death ratio is useless… I have 0.5:1 KD and I have 1700+ psr… I just team play and suport my team… I don’t go for a kill… instead, I help others kill, so I sugest them to remove all stats; they are just useless, and over 50% of hon players only play for psr, for KD ratio etc… the true goal of the game is to have fun, desvolt your way of thinking, always trying new strategies and most of all the skill you combine them… I embrase the ideea: “So what we didn’t win, at least we surprised them with that awsome combo, and I bet nobody tryed that 1 before:D”
“”A couple of days ago the enemy team had a player locked on our side, that would only run to one of their lanes and suicide for the first 10 mins of the game.
since it was the only player locked on our team, it was obvious one of them was controling him… this ruins the game :S”"
i have a sugestion for this on to the future… when that heppends, the players should be able to report the abuse somewhere… and an administrator should delete the account…
I think that a man who lock another account at the other team, just to be shure his team will win the game, should make prison… really, u want to impress your friends by having big psr, but when you play with them, you suck, and they will just laugh you… asumming a man like that have any friends,….
It’s so sad that bad people are everywhere, even in a virtual game… where you have nothing to win (this case) but fun and learn the meaning of a team in an educational mode (even for old men)…
sorry to write another message, but i can’t edit the precedent one
THe coffee makes me realised: it’s just an industry… Hon is just another way for some peoples to make money, using other peoples time… it’s quite normal that things like that happend… u don’t like it? tell S2 games to change it… they don’t change it, then stop playng… u still wanna play? then play by their rulles…you still don’t like it? return to the roots (Dota) wich is the originall, and psr doesn’t exist… only fun
I bet that in a couple of months the pro’s will return to dota, and ALL the noobs will play hon, instead of dota… because hon it’s just… noob friendly
Sorry to be like this, but that is the way things are… I hope my acount will or my posts will not be deleted
there are some people on the game with high kd and psr that can actually play ive seen them
.
but… u are all right about feeders and all that stuff and ive seen them too if u’d like i can even give u names and screenshots.
and also i played a few games with people who would lock their friend on the other side.. and most of the time i just fail to realise it or just ignore it and end up on the losing team just because this dude fed himself.
but uhm i dont think when HoN goes live should reset all stats… i mean theyv done it before and it was pretty annoying cuz u wouldnt know who can play and who cant…
.