Devourer

Devourer

Consuming and destroying all in its path, the corpulent,
putrid Devourer exists only to feed.  No pain can match
the agony of its hunger, and so it shrugs off all attacks,
spreading its rot and disease across the battlefield like doom itself.

Stats

Attack Type=Melee
Attack Damage=52-58
Attack Range=128

Movementspeed=285
Turnrate=320
Armor=2.96
MagicArmor=5.5

Strength=25
Agility=14
Intelligence=14

Strength per level=3.2
Agility per level=1.5
Intelligence per level=1.5

Spells

Guttling Hook
guttling hook

The Devourer launches his Guttling Hook
at a target unit or location. The first targetable
unit that touches the hook will be dragged back
to the Devourer.

Level 1 : Deals 100 physical damage to target, and drags to self. 1100 Range
Level 2 : Deals 200 physical damage to target, and drags to self. 1100 Range
Level 3 : Deals 300 physical damage to target, and drags to self. 1100 Range
Level 4 : Deals 400 physical damage to target, and drags to self. 1100 Range
Mana cost 140
Cooldown 14 seconds

Decay
decay

The Devourer allows himself to decay,
draining his Health over time and releasing
poisonous gasses that both damage and
slow nearby enemy units.

Level 1 : 20% Movement slow, 25 magic damage per second to target and self
Level 2 : 20% Movement slow, 50 magic damage per second to target and self
Level 3 : 20% Movement slow, 75 magic damage per second to target and self
Level 4 : 20% Movement slow, 100 magic damage per second to target and self
Mana cost n/a
Cooldown n/a

Cadaver Armor
cadever armor

This grotesque armor increases the Devourer’s Magic Armor and permanently adds strength for each nearby hero kill or each kill he makes.
Level 1 : +1.5 Strength for Hero kill. +1 Magic armor
Level 2 : +1.5 Strength for Hero kill. +2 Magic armor
Level 3 : +1.5 Strength for Hero kill. +3 Magic armor
Level 4 : +1.5 Strength for Hero kill. +4 Magic armor
Mana cost n/a
Cooldown n/a

Ultimate

Devour
devour

The Devourer grabs a target enemy and feasts on their flesh, dealing massive damage for every second he feeds while increasing his own power.
Level 1 : Adds charge for each second of channel that lasts 10 seconds. Each charge increases damage by 15, increases max health by 100 and increses radius of Decay by 50.
Level 2 : Adds charge for each second of channel that lasts 10 seconds. Each charge increases damage by 25, increases max health by 150 and increses radius of Decay by 50.
Level 3 : Adds charge for each second of channel that lasts 10 seconds. Each charge increases damage by 35, increases max health by 200 and increses radius of Decay by 50.
Mana Cost 100/130/170
Cooldown 30 seconds
Channeling Time 3 seconds
Devour Effects
Stunned
Revealed
75/125/175 Magic damage per second

Devour is boosted by Staff of the Master