Forsaken Archer
Once a woodland huntress who captured the hearts of countless men, the Forsaken Archer was taken against her will and slain by a spurned suitor. As she lay dying she forged a terrible pact with the daemons who discovered her broken body. Now, rather than hearts it is souls she captures, wielding them as weapons. Atop the skeletal remains of a beast she once hunted, the forsaken archer rains terror upon any who stand in her path.
Stats
Attack Type=Ranged
Attack Damage=40-51
Attack Range=600
Movementspeed=305
Turnrate=320
Armor=2.22
MagicArmor=5.5
Strength=17
Agility=22
Intelligence=17
Strength per level=1.7
Agility per level=2.5
Intelligence per level=1.8
Spells
Crippling Volley

The Forsaken Archer fires a Volley of barbed arrows high into the sky, dispersing them over an area and pinning any enemy caught in their path to the ground.
Level 1 : Applies Crippling Volley to enemies in 200 radius for 1 seconds. Deals 85 Magic damage.
Level 2 : Applies Crippling Volley to enemies in 200 radius for 1.5 seconds. Deals 150 Magic damage.
Level 3 : Applies Crippling Volley to enemies in 200 radius for 2 seconds. Deals 215 Magic damage.
Level 4 : Applies Crippling Volley to enemies in 200 radius for 2.5 seconds. Deals 280 Magic damage.
Mana cost 95/110/125/140
Cooldown 10 seconds
Crippling Volley Effect
Immobilized
Split Fire

By drawing even more from the stolen souls she keeps trapped in her quiver,
the Forsaken Archer is able to fire arrows that split into parts, striking multiple targets.
Level 1 : Splits attack into 4 seperate attacks, each dealing 35% damage.
Level 2 : Splits attack into 4 seperate attacks, each dealing 45% damage.
Level 3 : Splits attack into 4 seperate attacks, each dealing 55% damage.
Level 4 : Splits attack into 4 seperate attacks, each dealing 65% damage.
Mana cost n/a
Cooldown n/a
Call of the Damned

With the cursed powers bestowed on her by the Hellbourne,
the Forsaken Archer is able to bring the soulless bodies of her
victims back from the dead to fight by her side as skeletal warriors.
Level 1 : Spawns 2 Skeletal Minions with 20 max health, deals 14-20 physical damage and does 6 Magic damage per second over 4 seconds on attack.
Level 2 : Spawns 4 Skeletal Minions with 20 max health, deals 20-26 physical damage.
Level 3 : Spawns 6 Skeletal Minions with 20 max health, deals 26-32 physical damage.
Level 4 : Spawns 8 Skeletal Minions with 20 max health, deals 32-38 physical damage.
Mana cost n/a
Cooldown n/a
Also works on denied creeps.
Call of the Damned can be toggled saving the skeletons for later use.
Ultimate
Piercing Arrows

Fueled by the rage in her heart, the Forsaken Archer fires Piercing Arrows
that fly straight through her target, striking any other enemies in its path
behind them before it finally dissipates.
Level 1 : Shoots a Piercing Arrow every 0.5 seconds that travels 1300, and damages any enemies it goes through for 75 Magic damage per arrow.
Level 2 : Shoots a Piercing Arrow every 0.5 seconds that travels 1300, and damages any enemies it goes through for 150 Magic damage per arrow.
Level 3 : Shoots a Piercing Arrow every 0.5 seconds that travels 1300, and damages any enemies it goes through for 225 Magic damage per arrow.
Range 625
Mana Cost 100/200/300
Cooldown 95 seconds

no, without the skeletons FA only has one viable skill in lane. the whole concept behind what made FA a really great hero is pretty much gone. So every time I lh a creep my opponent can instantly target my skeleton and get back 5 gold along with extra exp? I can deny the same creeps as my opponent and still be outlevelled? That’s just stupid. I would even go as far to say that FA is ruined as a hero. Engineer still rocks with instant DD with turret, why can’t FA have skeletons that survive past one hit?
no, without the skeletons FA only has one viable skill in lane. the whole concept behind what made FA a really great hero is pretty much gone. So every time I lh a creep my opponent can instantly target my skeleton and get back 5 gold along with extra exp? I can deny the same creeps as my opponent and still be outlevelled? That’s just stupid. I would even go as far to say that FA is ruined as a hero. Engineer still rocks with instant DD with turret, why can’t FA have skeletons that survive past one hit?
The prob about her is: She is lacking defensive skills. So if you have any just slightly skilled pyro/witch/whatever, he’ll gank her, whenever possible, making her underfarmed.
I dont use the skeletons, i just put bonus attributes instead, which increase my health, agility and ofcourse my mana so i can use crippling volley more often. FA is imba!
skeletons is her only imba skill
allowing her to do 250+ more dps
and farming 10x easier why evade it roflcopter
Guys, I just got a couple of invites from HoN and all of my friends are already playing. What I am saying is that I have invites to give!!
Well, some guy, you should share them, so we all (who haven’t played yet:) can enjoy the game. Shouldn’t you?
I can be the first one (<3).
Invites are welcome: pholeronn@hotmail.com
No problem to share(they are going to be wasted) that’s what I said in the first thing. Just a thing. First of all,sorry but I can’t give to all of you(if i could, i would do so). So,please, people who won’t get from me,don’t mock me.
Last thing,I want the ones that i will send invites to, to promise that,when(and if) they also get invites,to give some to the people here
I mean first place
i have a frend thats dying to start playing after i showed him the game.
if u have a key it would be greatly apreciated
wilhelm@distantmelody.net
does she have a counter part in DoTA? I mean who is she in dota?
some guy if u still have 1 can i pls have it
piranhaface@yahoo.com
She is a New Character. She isn’t in DoTA.
1st and 2nd skill looks like some of medusa’s skills
the skeletons are great to help push, in teambattles they’re not really worth the free gold, but they really do add to your dps.
windrunner?