Voodoo Jester

Voodoo Jester

The Voodoo Jester haunts the dreams of countless
warriors with his demented laughter, glowing eyes,
and deadly magic.  It is said that every time a child weeps,
his power grows stronger, though some believe this rumor
was invented by parents to quiet their unruly children.

Stats

Attack Type=Ranged
Attack Damage=51-61
Attack Range=600

Movementspeed=305
Turnrate=320
Armor=1.82
MagicArmor=5.5

Strength=16
Agility=14
Intelligence=22

Strength per level=1.8
Agility per level=1.4
Intelligence per level=3.0

Spells

Acid Cocktail
acid cocktail

Voodoo Jester throws a wretched mix of cursed
chemicals at an enemy, stunning them and
nearby units one after the other.

Level 1 : Deals 75 magic damage and stuns target for 1 seconds on heroes and 5 seconds on non heroes. Bounces 2 times.
Level 2 : Deals 100 magic damage and stuns target for 1 seconds on heroes and 5 seconds on non heroes. Bounces 4 times.
Level 3 : Deals 125 magic damage and stuns target for 1 seconds on heroes and 5 seconds on non heroes. Bounces 6 times.
Level 4 : Deals 150 magic damage and stuns target for 1 seconds on heroes and 5 seconds on non heroes. Bounces 8 times.
Mana cost 110/120/130/140
Cooldown 20/18/16/14 seconds

Mojo
mojo

Voodoo Jester afflicts an ally with good mojo
or an enemy with bad mojo. The good mojo passes
to Voodoo Jester’s allies, healing those around the
target over time. The bad mojo drags down Voodoo Jester’s enemies, causing those around the target to take damage over time.

Level 1 : Good mojo : heals allied units in a 340 radius around the main target for 10 Health per second. Bad mojo: damages enemy units in a 340 radius around the main target for 10 Magic damage per second
Level 2 : Good mojo : heals allied units in a 340 radius around the main target for 20 Health per second. Bad mojo: damages enemy units in a 340 radius around the main target for 20 Magic damage per second
Level 3 : Good mojo : heals allied units in a 340 radius around the main target for 30 Health per second. Bad mojo: damages enemy units in a 340 radius around the main target for 30 Magic damage per second
Level 4 : Good mojo : heals allied units in a 340 radius around the main target for 40 Health per second. Bad mojo: damages enemy units in a 340 radius around the main target for 40 Magic damage per second
Mana cost 95/105/115/125
Cooldown 20/17/14/11 seconds

Cursed Ground
cursed ground

Voodoo Jester curses the very ground the enemy
walks on, causing damage to them based on how
much life they lost after several seconds.

Level 1 :  Deals 5 damage per second for 12 seconds. Every 4 seconds inflicts 10% of damage done since Cursed
Level 2 : Deals 10 damage per second for 12 seconds. Every 4 seconds inflicts 20% of damage done since Cursed
Level 3 : Deals 15 damage per second for 12 seconds. Every 4 seconds inflicts 30% of damage done since Cursed
Level 4 : Deals 20 damage per second for 12 seconds. Every 4 seconds inflicts 40% of damage done since Cursed
Mana cost 120
Cooldown 35 seconds

Ultimate

Spirit Ward
spirit ward

Voodoo Jester channels a deadly Spirit Ward
to attack enemy heroes. This ability is boosted
by Staff of the Master

Level 1 : Deals 60 physical every 0.3 seconds for 8 seconds, bounces to 0 targets
Level 2 : Deals 90 physical every 0.3 seconds for 8 second, bounces to 0 targets
Level 3 : Deals 120 physical every 0.3 seconds for 8 second, bounces to 1 targets
Mana Cost 200/200/300
Cooldown 90 seconds
Range 300/350/400
Channeling time 8 seconds
Spirit ward will be destroyed if channeling is interrupted.