Voodoo Jester guide by nub_cakes
Voodoo Jester
The Voodoo Jester haunts the dreams of countless
warriors with his demented laughter, glowing eyes,
and deadly magic. It is said that every time a child weeps,
his power grows stronger, though some believe this rumor
was invented by parents to quiet their unruly children.
Stats
Attack Type=Ranged
Attack Damage=51-61
Attack Range=600
Movementspeed=305
Turnrate=320
Armor=0.82
MagicArmor=5.5
Strength=16
Agility=13
Intelligence=19
Strength per level=1.8
Agility per level=1.4
Intelligence per level=1.9
Spells
Acid Cocktail
Voodoo Jester throws a wretched mix of cursed
chemicals at an enemy, stunning them and
nearby units one after the other.
Level 1 : Deals 75 magic damage and stuns target for 1.5 seconds on heroes and 5 seconds on non heroes. Bounces 2 times.
Level 2 : Deals 100 magic damage and stuns target for 1.5 seconds on heroes and 5 seconds on non heroes. Bounces 4 times.
Level 3 : Deals 125 magic damage and stuns target for 1.5 seconds on heroes and 5 seconds on non heroes. Bounces 6 times.
Level 4 : Deals 150 magic damage and stuns target for 1.5 seconds on heroes and 5 seconds on non heroes. Bounces 8 times.
Mana cost 140
Cooldown 20/18/16/14 seconds
A necessity stun to help your teammates gank and useful to initiate your killing combo.
Mojo
mojo
Voodoo Jester reacts with a target’s Mojo,
healing them over time if they are an ally
or damaging them over time if they are an enemy.
Level 1 : Heals allies for 10 health per second, Damages enemies for 10 health per second for 8 seconds
Level 2 : Heals allies for 20 health per second, Damages enemies for 20 health per second for 8 seconds
Level 3 : Heals allies for 30 health per second, Damages enemies for 30 health per second for 8 seconds
Level 4 : Heals allies for 40 health per second, Damages enemies for 40 health per second for 8 seconds
Mana cost 90/110/130/150
Cooldown 24 seconds
Great for keeping you alive while keeping your ult up! Better for you at later levels though
Cursed Ground
cursed ground
Voodoo Jester curses the very ground the enemy
walks on, causing damage to them based on how
much life they lost after several seconds.
Level 1 : Deals 5 damage per second for 12 seconds. Every 4 seconds inflicts 10% of damage done since Cursed
Level 2 : Deals 10 damage per second for 12 seconds. Every 4 seconds inflicts 20% of damage done since Cursed
Level 3 : Deals 15 damage per second for 12 seconds. Every 4 seconds inflicts 30% of damage done since Cursed
Level 4 : Deals 20 damage per second for 12 seconds. Every 4 seconds inflicts 40% of damage done since Cursed
Mana cost 120
Cooldown 35 seconds
The spell that makes Voodoo Jester the great hero he is. Use this after your acid potion and all damage done will add even more damage
Ultimate
Spirit Ward
spirit ward
Voodoo Jester channels a deadly Spirit Ward
to attack enemy heroes. This ability is boosted
by Staff of the Master
Level 1 : Deals 60 physical every 0.3 seconds for 8 seconds, bounces to 0 targets
Level 2 : Deals 90 physical every 0.3 seconds for 8 second, bounces to 0 targets
Level 3 : Deals 120 physical every 0.3 seconds for 8 second, bounces to 1 targets
Mana Cost 200/200/300
Cooldown 90 seconds
Range 300/350/400
Channeling time 8 seconds
Spirit ward will be destroyed if channeling is interrupted.
Great ult hammering hundreds of hp of damage to unsuspecting heroes in seconds making it a great killing tool along with the curse
Optional Item guide
Item Build
1. Enhanced Marchers

2. Assasins Shroud

3. Talisman of Exile

4. Talisman of Exile

5. Totem of Kuldra

6. Frostfield Plate

Skill Build
1. acid cocktail (Level 1)
2. curse (Level 1)
3. acid cocktail (Level 2)
4. curse (Level 2)
5. curse (Level 3)
6. Spirit Ward (Level 1)
7. Curse (Level 4)
8. acid (Level 3)
9. acid (Level 4)
10. stats (Level 4)
11. stats (Level 2)
12. stats (Level 2)
13. stats (Level 3)
14. stats (Level 4)
15. mojo (Level 4)
16. Spirit Ward (Level 3)
17. mojo
18. mojo
19. mojo
20. stast
21. Stats
22. Stats
23. Stats
24. Stats
25. Stats
Stat Guide
You need to get your curse and acid stun up to the highest level as soon as you can so you can be a ganking machine! Mojo will help later as it can keep you alive when other heroes start to bombard you with damage.
Strategy
Once you get level 2 curse, stun, then curse, and then hit the enemy hero twice! this will be a great means of harassment and will force him back to base constantly once all Regen is used up. Once you get the spirit ward, add it to your combination. Acid, Curse, then ward and then it should be GG all game with the same combo. once you get your assassins shroud you can get in to gank strays, and once you’re done use it to get out of the area.
There are a few strange things about your build imo. Especially putting off mojo to lvl 15! :O Its very good for both healing and killing, and is one of the first things i would choose. Use cocktail -> cursed cround -> mojo to deal massive damage and probably kill an enemy early/mid game.
yeah, around mid game i managed to stun two people right next to each other, hit them both with cursed grown, popped mojo, ran back to pool and suddenly “Double kill” so dont underestimate the power of mojo, otherwise good build, and i dont know about you but i rather have staff over frostfield
bkb over assasin’s shroud
stats over mojos
curse before acid cocktail.
I dont like this build at all. i’d so much rather get staff and shrunken head. that way you can damage whole groups without the fear of getting stunned out of his channelled ulti. and with back up, you can just sit in the middle of group fights and lap up the kills.
noob build you must get mojo + stats then you attack them and mojo them and they will die ez
also best item is probably the blink dagger so u can mojo them alot