Stats Reset because HoN Retail arrives
That’s right folks after almost a year of beta and free play, Heroes of Newerth has been released! If you didn’t already work it out you will now have to pay to play, if you hadn’t already pre-ordered that is.
For those of you that have paid you will notice your stats have been reset and that your PSR has been averaged.
Personally I don’t see this as a good or bad thing, OK some of us worked hard in the beta’s to get our PSR rank high, but it’s also a chance to start from fresh, one that i welcome.
Gauntlet has been added to the already fast rising pool of heroes. Once again to play him you will need to select dev heroes from the game options when you create a game.
This hero has some fairly interesting spell mechanics, im sure there are alot of possible hero combinations that this hero synchronises well with.
Also his ultimate is a well needed counter to the current flavour of the month. Purging all heroes in a line up to 850 units away, those pesky Jeraziah and demented shaman lineups will be running away like little girls.
Tip: Try his second spell in combination with Portal Key
Posted by JBeads Date: Thursday, May 13, 2010
Categories: General
Tags: beta, changelog, heroes, Heroes Of Newerth, HON, HoN Strategy, invite, NEWERTH
Balphagore is here
Along with the new patch 3.6.0 Balphagore has been added! In order to play him you must select the ‘dev’ box when starting a game.
Balphagore is a new melee strength hero- his first skill is an AoE damaging slow, that also spews corpses for Balphagore to eat. His second skill targets a unit and silences and damages- then spreads to all nearby units. His third skill allows Balphagore to eat corpses to heal himself and build charges, then use these charges to spawn minions that damage and slow. His ultimate is a shiva like ability that damages in a wave, and is charged up to be more powerful and slow when enemy heroes cast spells near him.
A new game mode ‘Hardcore Mode’ has been added.
In this mode no passive gold will be gained, all denies will results in 0 xp for the enemy hero within range and tower denies results in 0 gold for the enemy team.
Great for practising team play and deny mechanics!
Two new advanced game options have been added: Tournament rules and Item drop.
The first lets you decide in the lobby which team gets first ban, only effects BP/BD mode.
The second will make heroes drop all their items when they die. These items cannot be destroyed and can only be picked up by other heroes.
Full change log here: Heroes of Newerth Changelog
Posted by JBeads Date: Tuesday, May 11, 2010
Categories: General
Tags: beta, changelog, heroes, Heroes Of Newerth, HON, HoN Strategy, NEWERTH, patch, strategy
Patch 0.3.3
The Chipper has been added to the hero pool.
Summoning saws that deal out huge damage in an line, tar tossing, and rocket firing.. these are just some of the cool things this hero can do.
Before Heroes-Newerth.com starts getting hordes of trolls arguing amongst themselves over which hero The Chipper resembles most from DotA,
we would like to say: The most prominent elements come from Bat Rider and Tinker.
Omg it must be Techies!
You can check out his hero page by finding his icon here -> HoN Heroes
Alongside the new hero a few changes have been made to the game dynamics.
Here are the most notable ones:
Stacking Ancients: From now on can only be stacked twice, for a total of 3 stacks. Those of you converting creeps and using them to mass stack ancients are going to be sorely disappointed.
Devourer: Hook cast time has been slightly reduced
Token of life: Can no longer be ninja looted by means of flying courier, sigh.
Posted by JBeads Date: Saturday, April 10, 2010
Categories: General
Tags: changelog, heroes, Heroes Of Newerth, HON, HoN Strategy, NEWERTH, patch
Heroes of Newerth Patch 0.3.0.2
It has been awhile since Heroes-Newerth.com’s last post, this is mainly because there wasn’t much going on
in terms of updates to the game. But now, the patch that the HoN community has been waiting for is here.
UPDATE: For those of you having problems installing the patch, you need to uninstall heroes of newerth including the
user data and download this version http://dl.heroesofnewerth.com/HoNClient-0.3.0.exe.
So, what can i expect to see when i log in and update to this patch?
The first thing you will notice is a shiny new login screen, a much wanted improvement over the previous.
As you log in you may notice 2 unwinding cogs, any guesses as to where the inspiration came from?
OK , so besides the lack of originality (cough), once logged in you will be greeted by a picturesque backdrop.
The contrast between volcano and the full moon with the flock of birds who seem to fly around pointlessly in a
circle, is actually rather easy on the eyes. We like it.

The bottom half of the screen is now focused on the chat window, which by the way is now open by default.
Above the chat window are several game buttons:
Start Tutorial – Match Making – Public games – Create Game – Player Ladder – Match Stats - Hero Compendium – Options
If you’ve played HoN before do not click on start tutorial. Upon clicking start tutorial a loading bar will appear which can only be canceled after a certain amount of time. Loading the tutorial can take anything up to a minute depending on the speed of your computer.
If somehow you unfortunately load the tutorial, there is no immediate escape, you will be given a bunch of options to choose from. Unless you are familiar with the console you will have to click on one of them.
Then you’ll endure 2 minutes of an overly exaggerated narrator voice telling you about things you figured out from your first game of HoN/DotA.
Once he has said his piece, dodge message boxes that pop up on your screen, then reach for the disconnect button and end this nightmare.
What i liked about HoN was that it stayed true to the community of DotA players who made HoN what it is today, after witnessing the cheesiness of the tutorial i ponder whether s2 games are selling themselves short to the target market of League of Legends players, or maybe I’m getting too old for this.
Match Making: Unfortunately match making is currently limited to solo play, I’m not sure whether s2 developers intend to implement group play or if they are pushing for a divide between pub stomps and people wanting to play with a bunch of randoms. Either way, match making seems to be functioning well, i’d probably play this myself if none of my homeboys were around.
You can also select the region(s) to match with, game mode is Banning Pick.
Player Ladder: Afraid to say another disappointment. When i first saw this button i thought it would be a ladder system like in Warcraft 3. It just seems to be an integrated version of player statistics, extremely useful if you don’t have a browser… or are motivationaly challenged, that was if it actually worked.
Hero Compendium: In this section you can view pictures of all the heroes with minor details about what they do. Not really useful as of yet.
Options: Finally, players don’t have to log out of the game to change sound or graphical issues, what is surprising is that it took the developers this long to figure out the nuisance involved with doing having to do that.
From this patch we can see S2 games are gearing up for pre release, the addition of “noob” friendly tutorials and hero compendium are a slight giveaway. The players you now know to be noobs are actually pro’s compared to the onslaught of noobs that will be playing in your games once HoN goes retail.
It will be interesting to see how the community will react to new players.
Alongside the new interface were several updates to ingame mechanics i will list the most notable ones, the full changes can be found here > HoN patch notes.
The recipe for Nullstone is now 2/3 of its original price, additionally its mana regeneration has been
increased by 50% and it now grants a passive +10 Damage.
Much to the knowledge of S2 games this item was definitely under-appreciated, with this buff we can
guess more players will be buying it, so watch out spell casters!
Upon being destroyed, Ward of sight gives 50 gold to the attacker who lays the finishing blow.
We like this, it is a good incentive for players to actively seek out and destroy wards, a crucial part of the game overlooked by many.
Blood Hunter: Now reveals stealthed units with Blood Sense…. this is a huge buff, one that will almost certainly be taken advantage of this season.
Chronos: After many complaints from players Chronos has had the so called nerf stick thrown his way. All four of his spells have been nerfed in some way or another.
The Dark Lady: Her turn rate has been allmost trippled ! This means godlike micro, enough said.
Demented Shaman: Stats nerfed quite hard
Legionnaire: Terrify changed to Terrifying Rage allowing Legionnaire to charge towards his enemies and deal instant
damage Terrifying them in the process. Good buff, however hope this doesn’t discourage players from buying Portal Key.
Madman: Snare on Stalk removed, it was obvious the previous patch had hit madman hard with this snare business. Beserk has also been buffed, mana cost effectively halved at all levels. Very nice!
Valkyrie: Turnrate increased to 960! Javelin of light buffed massively ie makes no sound when cast, hit radius decreased, glow removed, reveals 800 units around targets hit by javelin for 3.34 seconds and shows timer on stun.
I will definitely be giving this vixen a test drive sometime soon.
Zephyr: Ultimate nerfed pretty badly, instead of spawning max cyclones instantly, it now spawns one every second for the duration of the spell.

